Page Contents

The Configure CaWE Options Dialog

This dialog is opened by selecting Configure CaWE from The File Menu.

It is used to configure the general appearance and handling of CaWE.

Game Configurations

This tab contains configuration options for game configurations. Each map has to use a game configuration in order to work.

Game configurations are automatically created from the subdirectories of /Games that have a game data file (.fgd) with the same name as the directory in it. For example /Games/Deathmatch/Deathmatch.fgd is a valid game configuration with the name Deathmatch.

In this tab you can edit properties for game configurations that will be used when editing a map that uses this game configuration.

General

This tab contains general configuration options for the editor to control its behavior. The paths to the executables in this tab are very important so CaWE can find them to compile and run edited maps.

The path of executables used to compile and run maps can be configured here in case the user changed their paths or wants to use different ones.

At the bottom of this tab, the path to your configuration data is shown.

2D Views

This tab holds configuration options that define the appearance of the editors 2D views.

3D Views

This tab holds configuration options that define the appearance of the editors 3D view.