This is the complete list of members for cf::GameSys::ApproxBaseT, including all inherited members.
AdvanceTime(float Time)=0 | cf::GameSys::ApproxBaseT | pure virtual |
GetVar() const =0 | cf::GameSys::ApproxBaseT | pure virtual |
ReInit()=0 | cf::GameSys::ApproxBaseT | pure virtual |
SetCurrentValue()=0 | cf::GameSys::ApproxBaseT | pure virtual |
SetTargetValue()=0 | cf::GameSys::ApproxBaseT | pure virtual |
UpdateAfterPrediction()=0 | cf::GameSys::ApproxBaseT | pure virtual |
UpdateAfterReprediction()=0 | cf::GameSys::ApproxBaseT | pure virtual |
UpdateTargetValue()=0 | cf::GameSys::ApproxBaseT | pure virtual |
~ApproxBaseT() (defined in cf::GameSys::ApproxBaseT) | cf::GameSys::ApproxBaseT | inlinevirtual |