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mapping:cawe:editingtools:newbezierpatch [2007-11-29 13:03]
Joern Updated documentation according to the new bezier patch toolbar.
mapping:cawe:editingtools:newbezierpatch [2013-01-07 12:07] (current)
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 +====== The New Bezier Patch Tool ======
 +
 +{{:​mapping:​cawe:​editingtools:​cawe_toolbar_newbezierpatch.png?​80 }}
 +
 +The New Bezier Patch tool is an easy to use tool, if you want to create curved surfaces such as pipes or uneven floors.
 +
 +A Bezier Patch is in its pure form a plane with a grid of vertices (with variable grid density), that can be moved to change the form of the Bezier Patch.
 +
 +To activate the tool, use the related icon from the tool bar or press ''​SHIFT''​+''​P''​.
 +
 +===== The Tool Options Bar =====
 +
 +{{:​mapping:​cawe:​editingtools:​cawe_tooloptionsbar_newbezierpatch.png}}
 +
 +The Tool Options Bar lets you choose from different source forms, that a created Bezier Patch will adopt at the beginning.
 +Possible forms are:
 +
 +  * **Flat**: A simple flat plane.
 +  * **Cylinder**:​ A Bezier Patch bent into a cylindric form without bottom or top. 
 +  * **Open Box**: A rectangular box without bottom or top.
 +  * **Half Cylinder**: A Bezier Patch bent into a half cylinder.
 +  * **Quarter Cylinder**: A Bezier Patch bent into a quarter cylinder.
 +  * **Edge Pipe**: Basic form to easily create edges of pipes.
 +  * **Cone**: A Bezier Patch bent into a simple cone.
 +  * **Sphere**: A Bezier Patch bent into a spherical form.
 +  * **Convex Endcap**: Creates a quarter cylinder convex endcap.
 +  * **Concave Endcap**: Creates a quarter cylinder concave endcap.
 +
 +The Checkboxes **with convex endcaps** and **with concave endcaps** determine whether a newly created bezier patch should have fitting endcaps at creation.
 +
 +The fields **width** and **height** define the number of vertices on the two axis of the Bezier Patch. ​
 +Higher values mean a higher density of vertices.
 +
 +Note that these options are not available for all basic bezier patch forms.
 +
 +The **Subdivs Horz** and **Subdivs Vert** controls adjust the subdivisions of a bezier patch in x or y direction. A higher value means a more seamless bezier patch surface. You can also use these two controls to adjust the subdivisions of a currently selected bezier patch.
 +
 +Values of -1 mean, that the number of subdivisions is chosen automatically.
 +
 +===== Creating a Bezier Patch =====
 +
 +{{:​mapping:​cawe:​editingtools:​beziercreate.png }}
 +
 +To create a new patch you have to drag a box in a 2D view that defines the size of the Bezier Patch (note that the box has to be spatial even if you want to create a **Flat** Bezier Patch).
 +After the box is created you can then resize it to your liking.
 +Finally press ''​ENTER''​ to create the Bezier Patch in its chosen source form.
 +
 +===== Forming a Bezier Patch =====
 +
 +To form a Bezier Patch you have to activate [[mapping:​cawe:​editingtools:​selection]] and select the patch you want to form.
 +
 +Forming the patch is done by activating [[mapping:​cawe:​editingtools:​morph]].
 +Now you can see all control vertices of the Bezier Patch in the 2D views as well as in the 3D view.
 +You can drag control vertices in both views to form the patch in the same way you drag vertices of brushes (see [[mapping:​cawe:​editingtools:​morph|here]]).
 +
 +{{:​mapping:​cawe:​editingtools:​bezierform3.png}} {{:​mapping:​cawe:​editingtools:​bezierform2.png}} {{:​mapping:​cawe:​editingtools:​bezierform1.png}}
 +
 +In this example the center vertice is selected and moved up in a side view.
 +
 +{{:​mapping:​cawe:​editingtools:​bezierform5.png}} {{:​mapping:​cawe:​editingtools:​bezierform2.png}} {{:​mapping:​cawe:​editingtools:​bezierform4.png}}
 +
 +{{:​mapping:​cawe:​editingtools:​bezierformed.png}}
 +
 +Altough only the center vertice has been moved, the Bezier Patch has changed its form creating a smooth bump instead of a peak.
 +
 +===== Applying materials to Bezier Patches =====
 +
 +Materials are applied onto bezier patch surfaces using [[mapping:​cawe:​editingtools:​editfaceprops]].
 +
 +
 +===== New Bezier Patch tool keyboard shortcuts =====
 +
 +  * ''​ESC''​
 +    * Back to Selection tool.
 +  * ''​ENTER''​
 +    * If Bezier Box is opened -> create Bezier Patch.
 +  * ''​ALT''​
 +    * Temporarily ignore grid snap while creating a Bezier box