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mapping:cawe:reference:entityguide [2006-08-13 02:49] stephen created |
mapping:cawe:reference:entityguide [2013-01-07 12:07] |
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- | ====== Entity Guide ====== | ||
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- | ===== What are Entities? ===== | ||
- | An entity is an object that has characteristics which are different to the normal world brushes. There are two kinds of entities in Ca3DE. These include brush entities and point entities. | ||
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- | ===== Placing Entities ===== | ||
- | In progress... | ||
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- | ===== Brush Entities ===== | ||
- | //Note: The following entities are specific to the Deathmatch mod.// | ||
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- | ==== func_wall ==== | ||
- | This is bascally a normal brush, except they can have transparency or "holes". This entity can be used for lattice, glass, fences etc. | ||
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- | ==== func_illusionary ==== | ||
- | This is a func_wall with no clipping. The player can walk through a func_illusionary, making it useful for secret paths. | ||
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- | ==== func_water ==== | ||
- | This is the entity for water. | ||
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- | ==== func_ladder ==== | ||
- | The player can climb up a func_ladder. Please note that this entity is invisible, so you need to place a textured brush **behind** it. | ||
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- | ===== Point Entities ===== | ||
- | coming soon.. | ||
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