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modeleditor:channels [2012-03-29 10:16] Carsten started "inspectior" section |
modeleditor:channels [2013-01-07 12:07] (current) |
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The **Channel Inspector** pane shows the details of the currently selected channel. | The **Channel Inspector** pane shows the details of the currently selected channel. | ||
- | ==== Name==== | + | ==== Name ==== |
Shows the name of the currently selected animation channel. | Shows the name of the currently selected animation channel. | ||
The name can be edited in order to rename the channel. | The name can be edited in order to rename the channel. | ||
+ | |||
+ | ==== Joints ==== | ||
+ | |||
+ | Select for each individual joint whether it will be a member of the channel. | ||
+ | |||
+ | When the game code plays an animation on this channel, the animation will only affect joints that are a member of the channel. | ||
<clear> | <clear> | ||