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cppdev:fbxsdk [2013-10-21 00:26]
Carsten Upgrade FBX SDK version to 2014.1
cppdev:fbxsdk [2017-02-18 22:32] (current)
Carsten we use version 2017.1 now
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 Optionally, it is possible to have the build scripts account for and use the Autodesk FBX SDK in order enable the Model Editor to import model files in these additional file formats as well: Optionally, it is possible to have the build scripts account for and use the Autodesk FBX SDK in order enable the Model Editor to import model files in these additional file formats as well:
 +
   * Autodesk FBX (''​.fbx''​),​ version 6.0 to 7.2   * Autodesk FBX (''​.fbx''​),​ version 6.0 to 7.2
   * Autodesk AutoCAD DXF (''​.dxf''​),​ version 13 and earlier   * Autodesk AutoCAD DXF (''​.dxf''​),​ version 13 and earlier
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     * The download requires a one-time registration,​ but it's free.     * The download requires a one-time registration,​ but it's free.
     * You just need the FBX SDK, //not// the FBX Extensions SDK.     * You just need the FBX SDK, //not// the FBX Extensions SDK.
-    * At this time, we use version ​2014.1 of the FBX SDK, but any later version should work as well.+    * At this time, we use version ​2017.1 of the FBX SDK, but any later version should work as well.
   - Run the installer to extract the SDK contents into a convenient location. Their installer is exceptionally nice, it neither modifies the Start Menu nor the Windows Registry, but just extracts the files into a directory.   - Run the installer to extract the SDK contents into a convenient location. Their installer is exceptionally nice, it neither modifies the Start Menu nor the Windows Registry, but just extracts the files into a directory.
     * Assuming that your top level Cafu source code directory is ''​Cafu/'',​ you can directly install the FBX SDK into ''​Cafu/​ExtLibs/​fbx/''​. \\ Make sure that the installer doesn'​t automatically append another directory for the SDK version, and if it asks if you would like to keep a copy of the old FBX installation,​ answer "​No"​ (otherwise it first renames ''​Cafu/​ExtLibs/​fbx/''​ to ''​Cafu/​ExtLibs/​fbx.old/'',​ creating an (easily fixed) problem if you use Git).     * Assuming that your top level Cafu source code directory is ''​Cafu/'',​ you can directly install the FBX SDK into ''​Cafu/​ExtLibs/​fbx/''​. \\ Make sure that the installer doesn'​t automatically append another directory for the SDK version, and if it asks if you would like to keep a copy of the old FBX installation,​ answer "​No"​ (otherwise it first renames ''​Cafu/​ExtLibs/​fbx/''​ to ''​Cafu/​ExtLibs/​fbx.old/'',​ creating an (easily fixed) problem if you use Git).
cppdev/fbxsdk.txt ยท Last modified: 2017-02-18 22:32 by Carsten