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cppdev:gamecodeoverview [2017-05-08 11:14] Carsten deleted obsolete section (it's superseded by the component system) |
cppdev:gamecodeoverview [2017-05-08 11:15] (current) Carsten deleted obsolete section (it's superseded by the component system) |
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The following sub-sections list and explain most of these "fixed" files and directories. | The following sub-sections list and explain most of these "fixed" files and directories. | ||
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- | ==== EntityClassDefs.lua ==== | ||
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- | File ''EntityClassDefs.lua'' defines all entity types that can occur in the game. | ||
- | The file is read both by the world editor CaWE and the actual game code. | ||
- | For each entity type, it specifies details like names, dimensions, properties, etc. | ||