User Tools

Site Tools


Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
mapping:cawe:editingtools:selection [2007-10-05 15:11]
Joern changed introduction
mapping:cawe:editingtools:selection [2013-01-07 12:07] (current)
Line 4: Line 4:
  
 The Selection tool allows you to select objects like brushes, entire entities or bezier patches in your map and move, scale, rotate or shear them.  The Selection tool allows you to select objects like brushes, entire entities or bezier patches in your map and move, scale, rotate or shear them. 
-Apart from these functions directly activated by the Selection tool, CaWE provides a lot more functions that are related to selected objects. ​To use these function you have to select ​one or more objects, ​which makes the Selection tool a very important instrument ​for map maping.+Apart from these functions directly activated by the Selection tool, CaWE provides a lot more functions that are related to selected objects. ​Since these functions are only usable with one or more objects, the Selection tool is a very important instrument ​to create maps.
  
 You can activate the Selection tool by clicking on the related icon marked in the left screen or by pressing the ''​SHIFT+S''​ keyboard shortcut. You can activate the Selection tool by clicking on the related icon marked in the left screen or by pressing the ''​SHIFT+S''​ keyboard shortcut.
Line 11: Line 11:
  
 To select an object, click the object once. In the 3D view, click on any surface that is part of the object to select it. In the 2D view click either on an edge that is part of the object or on its center marker. To select an object, click the object once. In the 3D view, click on any surface that is part of the object to select it. In the 2D view click either on an edge that is part of the object or on its center marker.
 +
 +In the 3D view, the surface of the object will be changed in color and its edges are colored yellow to mark it as selected. In the 2D view, the edges of the selected object are colored red.
  
 {{mapping:​cawe:​editingtools:​selectedcube3d.png}} {{mapping:​cawe:​editingtools:​selectedcube2d.png}} {{mapping:​cawe:​editingtools:​selectedcube3d.png}} {{mapping:​cawe:​editingtools:​selectedcube2d.png}}
  
-In the 3D viewthe surface of the object will be changed in color and its edges are colored yellow to mark it as selected. ​In the 2D view only the of the selected ​object are colored red.+To select one or more objects you can also drag a selection box in a 2D view window. Releasing ​the mouse button opens the selection box, but does not select the objects yet. You can move and scale this selection box until it covers all objects you want selected. ​To eventually select ​the objects, press the ''​ENTER''​ key. This way all objects that are covered whole or partially by this selection box are selected. Note that you can also scale the selection box in another ​2D view to create a spatial selection box and narrow down the selected ​objects.
  
 {{mapping:​cawe:​editingtools:​selectionboxdrag.png}} {{mapping:​cawe:​editingtools:​selectionboxopen.png}} {{mapping:​cawe:​editingtools:​selectionboxdrag.png}} {{mapping:​cawe:​editingtools:​selectionboxopen.png}}
  
-To select one or more objects you can also drag a selection box in a 2D view window. Releasing the mouse button opens the selection box, but does not select the objects yet. You can move and scale this selection box until it covers all objects you want to select. To select the objects press the ''​ENTER''​-key. This way all objects that are covered whole or partially by this selection box are selected. Note that you can also scale the selection box in another 2D view to create a threedimensional selection box and narrow down the selected objects. +You can change the behavior of a selection box in the [[mapping:​cawe:​dialogs:​options|Configure CaWE Options]] dialog ​at the **2D Views** ​tab. **Automatic infinite selection in 2D windows ​(no ENTER)** enables you to drag a selection box and instantly select all objects by releasing the mouse button instead of pressing the ''​ENTER''​ key. This way however you loose the ability to open a spatial ​selection box. 
- +If **Selection box selects by center handle only** is activatedonly objects ​whose center handle is covered by a selection box count as selected objects.
-You can change the behavior of a selection box in the [[mapping:​cawe:​dialogs:​options|Configure CaWE Options]] dialog ​under **2D Views**. **Automatic infinite selection in 2D winwows ​(no ENTER)** enables you to drag a selection box and instantly select all objects by releasing the mouse button instead of pressing the ''​ENTER''​ key. This way however you loose the ability to open a threedimensional ​selection box. +
-If **Selection box selects by center handle only** is activated only objects ​whoose ​center handle is covered by a selection box count as selected objects.+
  
-Another way to select more than one objectis to select objects while pressing the ''​CTRL''​-key. This way you can choose as many object ​as you want and perform an action on all these objects simultaneously.+Another way to select more than one object is to select objects while pressing the ''​CTRL''​ key. This way you can choose as many objects ​as you want and perform an action on all these objects simultaneously.
  
 You can select all objects in a map by clicking the **Select All** option from the [[mapping:​cawe:​menureference:​edit|edit menu]]. To deselect all objects, use the **Select None** option from the [[mapping:​cawe:​menureference:​edit|edit menu]]. You can select all objects in a map by clicking the **Select All** option from the [[mapping:​cawe:​menureference:​edit|edit menu]]. To deselect all objects, use the **Select None** option from the [[mapping:​cawe:​menureference:​edit|edit menu]].
  
-You can also deselect all selected objects by pressing the ''​ESC''​-key, which clears the selection.+You can also deselect all selected objects by pressing the ''​ESC''​ key, which clears the selection.
  
  
Line 46: Line 46:
 ==== Tranformation modes ==== ==== Tranformation modes ====
  
-To resize, rotate or shear an object you have to select the apropriate tranformation ​mode. You can switch between the 3 modes by clicking inside the selection box of the object you want to transform. Different transformation modes are marked by handles at the edges and vertices of the selection box.+To resize, rotate or shear an object you have to select the appropriate transformation ​mode. You can switch between the 3 modes by clicking inside the selection box of the object you want to transform. Different transformation modes are marked by handles at the edges and vertices of the selection box.
  
 ==== Resizing an object ==== ==== Resizing an object ====
Line 52: Line 52:
 {{mapping:​cawe:​editingtools:​selectscale.png}} {{mapping:​cawe:​editingtools:​selectscaleactive.png}} {{mapping:​cawe:​editingtools:​selectscale.png}} {{mapping:​cawe:​editingtools:​selectscaleactive.png}}
  
-A dashed rectangular box is drawn around a selected object by the editor (this box is only visible if the object itself isn't rectangular). The resize mode is marked by white suqares ​at the edges and vertices of this box. By moving the mouse over one of these squares and dragging this square by holding down the left mouse button you can resize the object in the direction of the square you clicked on.+A dashed rectangular box is drawn around a selected object by the editor (this box is only visible if the object itself isn't rectangular). The resize mode is marked by white squares ​at the edges and vertices of this box. By moving the mouse over one of these squares and dragging this square by holding down the left mouse button you can resize the object in the direction of the square you clicked on.
  
 ==== Rotating an object ==== ==== Rotating an object ====
Line 83: Line 83:
  
   * **Ignore Groups**: This option specifies if grouped objects are selected as a group (selecting one object selects all objects) or if groups are ignored and objects are selected normally even if they are part of an object group.   * **Ignore Groups**: This option specifies if grouped objects are selected as a group (selecting one object selects all objects) or if groups are ignored and objects are selected normally even if they are part of an object group.
-  * **Lock Materials**:​ This option ​decides ​if the Material of an object is locked to the object itself and therefore doesn'​t change, even tough the object is moved. If this option is not selected the Material is locked onto the point of origin of the world coordinate system and therefore the part of the texture visible on the object may change when the object is moved.+  * **Lock Materials**:​ This option ​determines ​if the Material of an object is locked to the object itself and therefore doesn'​t change, even tough the object is moved. If this option is not selected the Material is locked onto the point of origin of the world coordinate system and therefore the part of the texture visible on the object may change when the object is moved.
   * **Group**: This button puts two ore more previously selected objects into a group. Grouped objects can be selected all at once by clicking on one object of the group.   * **Group**: This button puts two ore more previously selected objects into a group. Grouped objects can be selected all at once by clicking on one object of the group.
   * **Ungroup**:​ This button reverts grouped objects back to single objects. This function only works if a group of objects has previously been selected.   * **Ungroup**:​ This button reverts grouped objects back to single objects. This function only works if a group of objects has previously been selected.
mapping/cawe/editingtools/selection.1191589873.txt.gz · Last modified: 2013-01-07 12:07 (external edit)