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mapping:cawe:yourfirstmap [2007-10-18 21:36]
Carsten Added tutorial contents overview.
mapping:cawe:yourfirstmap [2013-01-07 12:07] (current)
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 ====== Your First Map ====== ====== Your First Map ======
  
-The flash tutorial below introduces you to the basic features and concepts of CaWE and demonstrates how you can create your first map. It starts with opening a new map file in the Ca3DE World Editor CaWE, then walks you step-by-step through the construction process. At the end, the map is compiled and run in the Ca3D-Engine.+The flash tutorial below introduces you to the basic features and concepts of CaWE and demonstrates how you can create your first map. It starts with opening a new map file in the Cafu World Editor CaWE, then walks you step-by-step through the construction process. At the end, the map is compiled and run in the Cafu engine.
  
 The tutorial assumes that you have already installed CaWE and completed the initial one-time configuration as described in section [[mapping:​cawe:​install]]. The tutorial assumes that you have already installed CaWE and completed the initial one-time configuration as described in section [[mapping:​cawe:​install]].
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 Although the tutorial does not require any previous knowledge, it is helpful to read the preceding "​Getting started"​ chapters either before starting or while working through the tutorial. Although the tutorial does not require any previous knowledge, it is helpful to read the preceding "​Getting started"​ chapters either before starting or while working through the tutorial.
  
-Here is an overview of the tutorial contents:+ 
 +===== Tutorial Contents Overview ===== 
   - Verification of essential settings in the [[mapping:​cawe:​dialogs:​options|CaWE Options]] dialog.   - Verification of essential settings in the [[mapping:​cawe:​dialogs:​options|CaWE Options]] dialog.
   - Opening of a new map file in which a single room will be built.   - Opening of a new map file in which a single room will be built.
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     * Use of the [[mapping:​cawe:​materialbrowser|Material Browser]] to select an appropriate material.     * Use of the [[mapping:​cawe:​materialbrowser|Material Browser]] to select an appropriate material.
     * Use of the [[mapping:​cawe:​editingtools:​newbrush|New Brush]] tool to create a brush outline.     * Use of the [[mapping:​cawe:​editingtools:​newbrush|New Brush]] tool to create a brush outline.
-    * Dragging ​the of outline and updating of the 3D camera position.+    * Dragging of the outline and updating of the 3D camera position.
   - Creation of the second brush for the left wall analogous to the first.   - Creation of the second brush for the left wall analogous to the first.
     * Zooming in the 2D views and more advanced manipulation of the brush outline.     * Zooming in the 2D views and more advanced manipulation of the brush outline.
   - Creation of the third brush for the right wall by employing the clone-dragging technique of the [[mapping:​cawe:​editingtools:​selection|Selection]] tool.   - Creation of the third brush for the right wall by employing the clone-dragging technique of the [[mapping:​cawe:​editingtools:​selection|Selection]] tool.
   - Creation of the fourth brush for the back wall by using the "​Copy"​ and "​Paste"​ items of the [[mapping:​cawe:​menureference:​edit|Edit]] menu.   - Creation of the fourth brush for the back wall by using the "​Copy"​ and "​Paste"​ items of the [[mapping:​cawe:​menureference:​edit|Edit]] menu.
-    * Includes the transformation of a selected object to shape it as desired.+    * Includes the transformation of a selected object to (re-)shape it as desired.
   - Creation of the fifth brush for the front wall as a copy of the back wall by use of the related keyboard shortcuts.   - Creation of the fifth brush for the front wall as a copy of the back wall by use of the related keyboard shortcuts.
   - The ceiling brush (sixth brush) is created by clone-dragging it from the floor brush.   - The ceiling brush (sixth brush) is created by clone-dragging it from the floor brush.
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   - Demonstration of the difference between the [[mapping:​cawe:​views|render modes]] "3D Full Mats" and "3D Edit Mats".   - Demonstration of the difference between the [[mapping:​cawe:​views|render modes]] "3D Full Mats" and "3D Edit Mats".
   - Placement of an ''​info_player_start''​ entity near the center of the room, using the [[mapping:​cawe:​editingtools:​newentity|New Entity]] tool.   - Placement of an ''​info_player_start''​ entity near the center of the room, using the [[mapping:​cawe:​editingtools:​newentity|New Entity]] tool.
-  - The map is [[mapping:​compiling_new|compiled and run]] in the Ca3D-Engine.+  - The map is [[mapping:​compiling_new|compiled and run]] in the Cafu engine.
  
  
 ===== The Flash Tutorial ===== ===== The Flash Tutorial =====
  
--> Click [[http://​www.ca3d-engine.de/​flash/​Your_First_Map.htm|here]] to start the flash tutorial.+[[http://​www.cafu.de/​flash/​Your_First_Map.htm|{{:​starttutorial.png |Start Tutorial}}]] 
 + 
 +Click [[http://​www.cafu.de/​flash/​Your_First_Map.htm|here]] to start the flash tutorial. 
 +<​clear>​
  
mapping/cawe/yourfirstmap.1192736165.txt.gz · Last modified: 2013-01-07 12:07 (external edit)