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modeleditor:mainwindow [2012-03-21 11:50]
Carsten created
modeleditor:mainwindow [2013-01-07 12:07] (current)
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   * [[:​mapping:​cawe:​views#​navigating_the_3d_views|Navigating the 3D views]] and   * [[:​mapping:​cawe:​views#​navigating_the_3d_views|Navigating the 3D views]] and
   * the [[:​mapping:​cawe:​views#​video|related video]]   * the [[:​mapping:​cawe:​views#​video|related video]]
-for more details.+for details.
  
 Tip: Especially the ''​MMB''​ can be helpful for effective navigation in the 3D view. Tip: Especially the ''​MMB''​ can be helpful for effective navigation in the 3D view.
  
  
-==== Model Element ​Panes ====+==== Detail ​Panes ====
  
-==== Menu Bar ====+Model details, scene settings and some dialogs of the Model Editor are presented in //​panes//:​ 
 +Small windows that can be docked to the borders of the parent frame, or be "​floating"​ freely on the desktop.
  
-==== Toolbar ====+If you grab a pane by its title bar and drag it over the screen, a translucent highlight will indicate where the pane will dock when the left mouse button is released. 
 +Press and hold the ''​CTRL''​ key while dragging the pane in order to prevent it from docking at all (it will remain floating instead).
  
 +If you close a pane, use the appropriate item in the **View** menu to show it again at any time.
 +
 +
 +=== Model Element Panes ===
 +
 +Most of the panes present model elements of a specific type:
 +  * the skeleton (also called the joints hierarchy),
 +  * meshes,
 +  * skins,
 +  * GUI fixtures,
 +  * animations,
 +  * channels,
 +  * submodels, and
 +  * level-of-detail models.
 +
 +Note that for most model elements, there are in fact //two// panes:
 +One that shows the list of all elements in the model,
 +and one that shows the details of the currently selected element.
 +
 +For example, the "​Skeleton"​ pane lists all joints in the model, hierarchically arranged.
 +Double-click any of them to bring up the "Joint Inspector"​ that shows the properties of the currently selected joint.
 +
 +On the following pages in this manual there is one chapter for each element type.
 +Each chapter explains the model element type and its related "​list"​ and "​inspector"​ panes.
 +
 +
 +==== The Menu ====
 +
 +The program menu provides access to all program features.
 +
 +Refer to chapter [[:​modeleditor:​menureference]] for a detailed description of each menu item.
 +
 +
 +==== The Toolbar ====
 +
 +The toolbar provides quick access to the most frequently used menu items.
 +
 +Move the mouse over any toolbar button to see a tooltip that describes the purpose of the button.
  
modeleditor/mainwindow.1332327054.txt.gz · Last modified: 2013-01-07 12:07 (external edit)