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modeleditor:mainwindow [2012-03-21 11:50] Carsten created |
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* [[:mapping:cawe:views#navigating_the_3d_views|Navigating the 3D views]] and | * [[:mapping:cawe:views#navigating_the_3d_views|Navigating the 3D views]] and | ||
* the [[:mapping:cawe:views#video|related video]] | * the [[:mapping:cawe:views#video|related video]] | ||
- | for more details. | + | for details. |
Tip: Especially the ''MMB'' can be helpful for effective navigation in the 3D view. | Tip: Especially the ''MMB'' can be helpful for effective navigation in the 3D view. | ||
- | ==== Model Element Panes ==== | + | ==== Detail Panes ==== |
- | ==== Menu Bar ==== | + | Model details, scene settings and some dialogs of the Model Editor are presented in //panes//: |
+ | Small windows that can be docked to the borders of the parent frame, or be "floating" freely on the desktop. | ||
- | ==== Toolbar ==== | + | If you grab a pane by its title bar and drag it over the screen, a translucent highlight will indicate where the pane will dock when the left mouse button is released. |
+ | Press and hold the ''CTRL'' key while dragging the pane in order to prevent it from docking at all (it will remain floating instead). | ||
+ | If you close a pane, use the appropriate item in the **View** menu to show it again at any time. | ||
+ | |||
+ | |||
+ | === Model Element Panes === | ||
+ | |||
+ | Most of the panes present model elements of a specific type: | ||
+ | * the skeleton (also called the joints hierarchy), | ||
+ | * meshes, | ||
+ | * skins, | ||
+ | * GUI fixtures, | ||
+ | * animations, | ||
+ | * channels, | ||
+ | * submodels, and | ||
+ | * level-of-detail models. | ||
+ | |||
+ | Note that for most model elements, there are in fact //two// panes: | ||
+ | One that shows the list of all elements in the model, | ||
+ | and one that shows the details of the currently selected element. | ||
+ | |||
+ | For example, the "Skeleton" pane lists all joints in the model, hierarchically arranged. | ||
+ | Double-click any of them to bring up the "Joint Inspector" that shows the properties of the currently selected joint. | ||
+ | |||
+ | On the following pages in this manual there is one chapter for each element type. | ||
+ | Each chapter explains the model element type and its related "list" and "inspector" panes. | ||
+ | |||
+ | |||
+ | ==== The Menu ==== | ||
+ | |||
+ | The program menu provides access to all program features. | ||
+ | |||
+ | Refer to chapter [[:modeleditor:menureference]] for a detailed description of each menu item. | ||
+ | |||
+ | |||
+ | ==== The Toolbar ==== | ||
+ | |||
+ | The toolbar provides quick access to the most frequently used menu items. | ||
+ | |||
+ | Move the mouse over any toolbar button to see a tooltip that describes the purpose of the button. | ||