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modeleditor:menureference [2012-03-23 10:31]
Carsten created
modeleditor:menureference [2013-01-07 12:07] (current)
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 ====== Menu and Toolbar Reference ====== ====== Menu and Toolbar Reference ======
 +
 +This section lists the menu and toolbar items that are available in the Model Editor.
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 {{ :​modeleditor:​toolbar.png?​ |}} {{ :​modeleditor:​toolbar.png?​ |}}
 +  * **New** and **Open**: In the Model Editor, as new models cannot be created from scratch, these two buttons serve the same purpose: They open the dialog for loading or importing model files.
 +  * **Save**: Saves the model under the current name.
 +  * **Save As...**: Saves the model under a new name.
 +  * **Undo**: Un-does the previously made change to the model.
 +  * **Redo**: Re-does a previously undone change.
 +  * **Cut**, **Copy** and **Paste**: These three are not yet implemented in the Model Editor.
 +  * **Delete**: If the currently selected model element can be deleted, this button deletes it.
 +  * **Animation playback**: play or pause the currently selected animation sequence, or switch to the previous or next available sequence in the animations list.
 +  * **Transform model**: Opens the [[:​modeleditor:​transform|Transform Model]] dialog.
 +  * **Add GUI fixture**: Adds a new [[:​modeleditor:​gui_fixtures|GUI fixture]] to the model.
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 {{ :​modeleditor:​menu-file.png?​|}} {{ :​modeleditor:​menu-file.png?​|}}
 +  * **New**: Opens the dialog for creating a new map or new GUI, or for importing a model.
 +  * **Open...**:​ Opens the dialog for loading or importing a map, a GUI or a model.
 +  * **Close**: Closes the currently active file.
 +  * **Save**: Saves the file under the same name.
 +  * **Save As...**: Saves the file under a new name.
 +  * **Configure CaWE...**: Opens the [[:​mapping:​cawe:​dialogs:​options|Configure CaWE]] dialog.
 +  * **Exit**: Checks if all modified files have been saved and quits the application.
 +  * **Recently opened files**: This part of the menu lists the most recently opened files. Select one to open it.
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 {{ :​modeleditor:​menu-edit.png?​|}} {{ :​modeleditor:​menu-edit.png?​|}}
 +  * **Undo**: Un-does the previously made change to the model.
 +  * **Redo**: Re-does a previously undone change.
 +  * **Cut**, **Copy** and **Paste**: These three are not yet implemented in the Model Editor.
 +  * **Delete**: If the currently selected model element can be deleted, this button deletes it.
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 {{ :​modeleditor:​menu-view.png?​|}} {{ :​modeleditor:​menu-view.png?​|}}
 +The **View** menu items open and close the dialogs and panes of the Model Editor:
 +Check an item to show the related pane, and un-check the item to hide it again.
 +
 +This is especially useful if you've accidentally closed a pane that you want to bring up again.
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 {{ :​modeleditor:​menu-model.png?​|}} {{ :​modeleditor:​menu-model.png?​|}}
 +  * **Play anim** and **Pause anim**: Like the related toolbar buttons, play and pause the currently selected animation sequence.
 +  * **Transform...**:​ Opens the [[:​modeleditor:​transform|Model Transform]] dialog.
 +  * **Add...** or **Import...**:​ These items are the menu equivalents to the "​**+**"​ buttons in the model element lists: The add or import a new model element of the specified type.
 +  * **Run benchmark**:​ This is not yet implemented.
 +  * **Load submodel...** and **Unload submodel**: Loads and unloads submodels, just like the "​**+**"​ and "​**-**"​ buttons of the [[:​modeleditor:​submodels]] dialog.
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 {{ :​modeleditor:​menu-window.png?​|}} {{ :​modeleditor:​menu-window.png?​|}}
 +As in all of the Map, GUI and Model Editors, the **Window** menu can be used to arrange and change to the currently opened windows.
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 {{ :​modeleditor:​menu-help.png?​|}} {{ :​modeleditor:​menu-help.png?​|}}
 +As in all of the Map, GUI and Model Editors, the **Help** menu opens the web browser with related websites for help and support, and shows the CaWE **About** dialog.
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modeleditor/menureference.1332495086.txt.gz ยท Last modified: 2013-01-07 12:07 (external edit)