Here is a list of all documented class members with links to the class documentation for each member:
- b -
- B
: cf::ClipSys::CollisionModelStaticT::BrushT::EdgeT
, cf::ClipSys::TraceSolidT::EdgeT
- Back
: BoundingBox3T< T >
, Polygon3T< T >
- BackAndOn
: Polygon3T< T >
- BackPlane
: OptionsT::View3DT
- BackToLightMap()
: cf::SceneGraph::BezierPatchNodeT
, cf::SceneGraph::FaceNodeT
, cf::SceneGraph::GenericNodeT
- BadVersion()
: WinSockT::BadVersion
- BarkMat
: PlantDescriptionT
- BarkRenderMat
: PlantDescriptionT
- Base
: cf::TypeSys::TypeInfoT
, HL2mdl::StudioBodyPartT
- BaseClassName
: cf::TypeSys::TypeInfoT
- BasisVectors()
: ModelEditor::Renderer3DT
, Renderer2DT
, Renderer3DT
- BB
: CafuModelT::AnimT::FrameT
, cf::ClipSys::CollisionModelStaticT::BrushT
, cf::ClipSys::CollisionModelStaticT::TerrainRefT
, SharedTerrainT
, SuperLeafT
- BearingX
: cf::TrueTypeFontT::GlyphInfoT
, GlyphInfoT
- BearingY
: cf::TrueTypeFontT::GlyphInfoT
, GlyphInfoT
- BeginFrame()
: MatSys::RendererI
, RendererImplT
- BezierPatchNodeT()
: cf::SceneGraph::BezierPatchNodeT
- BezierPatchT()
: cf::math::BezierPatchT< T >
- BiNormal
: AnimPoseT::MeshInfoT::VertexT
- BiNormals
: LoaderAseT::GeomObjectT::TriangleT
- BitmapNr
: GlyphInfoT
- BitmapT()
: BitmapT
- BitsPerPixel
: HL2mdl::vtfImageFormatInfoT
- BlendFactorDst
: MaterialT
- BlendFactorSrc
: MaterialT
- BlendFactorToOpenGL
: OpenGLStateT
- BlueBitsPerPixel
: HL2mdl::vtfImageFormatInfoT
- BodyPartsOffset
: HL2mdl::StudioHeaderT
- Bone
: HL2mdl::StudioAnimT
, HL2mdl::vtxVertexT
- BoneController
: HL2mdl::StudioBoneT
- BoneControllersOffset
: HL2mdl::StudioHeaderT
- BonesOffset
: HL2mdl::StudioHeaderT
- BoneWeightIndex
: HL2mdl::vtxVertexT
- Both
: BoundingBox3T< T >
, Polygon3T< T >
- BothAndOn
: Polygon3T< T >
- BoundingBox3T()
: BoundingBox3T< T >
- Bounds
: cf::MapFileTerrainT
- BranchLevelDescriptions
: PlantDescriptionT
- BringToFront()
: cf::GuiSys::GuiManImplT
- Brush3T()
: Brush3T< T >
- Brushes
: cf::ClipSys::CollisionModelStaticT::NodeT
- BrushT()
: cf::ClipSys::CollisionModelStaticT::BrushT
- BspTreeNodeT()
: cf::SceneGraph::BspTreeNodeT
- Buffer
: SoundImplT
- BufferT()
: BufferT
- BulletAdapterT()
: cf::ClipSys::CollisionModelStaticT::BulletAdapterT
- BytesPerPixel
: HL2mdl::vtfImageFormatInfoT