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appendix:flashtutswithwink [2007-10-03 11:54]
Carsten Improved the text
appendix:flashtutswithwink [2017-05-08 11:25]
Carsten deleted obsolete page (Wink is obsolete)
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 ====== Creating Flash Tutorials using Wink ====== ====== Creating Flash Tutorials using Wink ======
  
-The flash tutorials in the Ca3DE Wiki have been created using the [[http://​www.debugmode.com/​wink/​|DebugMode Wink]] software by Satish Kumar. Wink is freely available and works very well.+The flash tutorials in the Cafu Wiki have been created using the [[http://​www.debugmode.com/​wink/​|DebugMode Wink]] software by Satish Kumar. Wink is freely available and works very well.
  
-Wink is an excellent tool for creating flash tutorials especially for the Ca3DE World Editor "​CaWE"​. This pages lists tips and tricks about using Wink with CaWE, as well as some guidelines that are intended to achieve consistent impression and design across all Ca3DE-related tutorials, even if the tutorials have been made by different persons.+Wink is an excellent tool for creating flash tutorials especially for the Cafu World Editor "​CaWE"​. This pages lists tips and tricks about using Wink with CaWE, as well as some guidelines that are intended to achieve consistent impression and design across all Cafu related tutorials, even if the tutorials have been made by different persons.
  
 ===== General ===== ===== General =====
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   * A good way to capture mouse clicks on GUI buttons is to hold the mouse button down, press the ''​PAUSE''​ key explicitly with the mouse button still being held down, then release the mouse button. This way, a screenshot of the GUI button in "​indented"​ state is captured.   * A good way to capture mouse clicks on GUI buttons is to hold the mouse button down, press the ''​PAUSE''​ key explicitly with the mouse button still being held down, then release the mouse button. This way, a screenshot of the GUI button in "​indented"​ state is captured.
 +
 +  * **Menu selections** are well implemented by only two screenshots:​ The first screenshot shows the situation immediately //after// the first mouse click, i.e. the mouse cursor is over the menu name (e.g. ''​File''​) and the menu is expanded. (There is no need to also keep the screenshot //before// the click when the menu is not yet expanded.) The second screenshot shows the mouse cursor hovering over the menu item to be selected, which is also highlighted at that time. With both screenshots,​ a frame delay of 0.5 seconds works well, or 0.8 seconds for emphasis.
  
  
 ===== Style Consistency ===== ===== Style Consistency =====
  
-Keeping the design and style of all Ca3DE tutorials consistent makes sure that the user experiences a familiar look-and-feel of the tutorial environment whenever he or she works through another tutorial. This way, the user can concentrate on the contents of the tutorial rather than getting confused by its GUI or controls.+Keeping the design and style of all Cafu tutorials consistent makes sure that the user experiences a familiar look-and-feel of the tutorial environment whenever he or she works through another tutorial. This way, the user can concentrate on the contents of the tutorial rather than getting confused by its GUI or controls.
  
   * Prefer the default __yellow__ text boxes that are built into Wink in several flavours, and the default __green__ navigation buttons and preloader and control bars that come with Wink.   * Prefer the default __yellow__ text boxes that are built into Wink in several flavours, and the default __green__ navigation buttons and preloader and control bars that come with Wink.