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guisys:making_new_fonts [2011-06-15 14:51]
carsten Augmented and improved the text
guisys:making_new_fonts [2011-06-15 21:31]
carsten Added screenshot that demonstrates activating the new font in the GUI Editor
Line 42: Line 42:
 ===== Using the newly created font ===== ===== Using the newly created font =====
  
-Your font is now ready to be used in a GUI. Its name always begins with ''​Fonts/'',​ followed by the previously chosen font name. In our example above, the font name is ''​Fonts/​Segoe''​.+{{ :​fontwizard:​new_font_gui_editor.png?​|Activate the new font in the GUI Editor}} ​Your font is now ready to be used in a GUI. Its name always begins with ''​Fonts/'',​ followed by the previously chosen font name. In our example above, the font name is ''​Fonts/​Segoe''​.
  
 In the GUI Editor, enter the font name into the appropriate field of the window that should use the font. In the GUI Editor, enter the font name into the appropriate field of the window that should use the font.
  
-Alternatively,​ if you edit the associated ​GUI script manually, just write+Alternatively,​ if you edit the GUI script manually, just add
 <​code=lua>​ <​code=lua>​
     self:​set("​font",​ "​Fonts/​Segoe"​);​     self:​set("​font",​ "​Fonts/​Segoe"​);​
 </​code>​ </​code>​
-in the appropriate ''​OnInit()''​ function ​of the GUI window that should ​use the new font.+to the appropriate ''​OnInit()''​ function ​to use the new font.
  
guisys/making_new_fonts.txt ยท Last modified: 2013-01-07 12:07 (external edit)