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mapping:cawe:dialogs:entityinspector [2008-02-28 18:43] Carsten Revised the text |
mapping:cawe:dialogs:entityinspector [2013-01-07 12:07] (current) |
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FIXME This feature is not yet implemented -- I'm very sorry. Both the functionality and the documentation will be provided later. | FIXME This feature is not yet implemented -- I'm very sorry. Both the functionality and the documentation will be provided later. | ||
- | However, please note that the game code and the Ca3D-Engine already fully implement and support map scripting! | + | However, please note that the game code and the Cafu engine already fully implement and support map scripting! |
- | Use any text editor of your choice in order to program your map scripts independently and outside of CaWE. In fact, all the example scripts that come with the Ca3DE releases have been written that way. ;-) | + | Use any text editor of your choice in order to program your map scripts independently and outside of CaWE. In fact, all the example scripts that come with the Cafu releases have been written that way. ;-) |