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mapping:cawe:dialogs:options [2007-10-11 17:14]
Joern some rephrasing
mapping:cawe:dialogs:options [2007-10-11 17:59]
Joern removed FIXMEs
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   * **Default texture scale**: Sets the default texture scale for this profile.   * **Default texture scale**: Sets the default texture scale for this profile.
   * **Default lightmap scale**: Sets the default lightmap scale for this profile.   * **Default lightmap scale**: Sets the default lightmap scale for this profile.
-  * **Cordon texture**: ​FIXME This function will be revised and documented later.+  * **Cordon texture**: This option is not implemented at this time.
  
   * **Game Executable Directory (e.g. d:\xy)**: Sets the directory of the game executable.   * **Game Executable Directory (e.g. d:\xy)**: Sets the directory of the game executable.
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   * **Options**   * **Options**
-    * **Crosshair cursor**: ​FIXME This function will be revised and documented later.+    * **Crosshair cursor**: This option is not implemented at this time.
     * **Default to 15 degree rotations**:​ If rotating an object this sets the rotation steps to 15 degree instead of smooth rotating. Note that you can still rotate objects smoothly by pressing ''​SHIFT''​ while rotating.     * **Default to 15 degree rotations**:​ If rotating an object this sets the rotation steps to 15 degree instead of smooth rotating. Note that you can still rotate objects smoothly by pressing ''​SHIFT''​ while rotating.
-    * **Display scrollbars**: ​FIXME This function will be revised and documented later.+    * **Display scrollbars**: ​Toggles the display of scrollbars in the 2D views.
     * **Draw vertices**: Toggles display of objects vertices in a 2D view.     * **Draw vertices**: Toggles display of objects vertices in a 2D view.
     * **White-on-Black color scheme**: Switches between white grid on black background and black grid on white background modes.     * **White-on-Black color scheme**: Switches between white grid on black background and black grid on white background modes.
     * **Keep group when done dragging**: When cloning objects from a VisGroup, this option adds the cloned objects to the same VisGroup after dragging them.     * **Keep group when done dragging**: When cloning objects from a VisGroup, this option adds the cloned objects to the same VisGroup after dragging them.
-    * **Center on camera after movement in 3D**: FIXME This function will be revised and documented later.+    * **Center on camera after movement in 3D**: This option is not implemented at this time.
     * **Use Visgroup colors for object lines**: Toggles if the line color defined in the [[mapping:​cawe:​dialogs:​editvisgroups|Edit VisGroups]] dialog is used to display the objects that belong to this group in a 2D view.     * **Use Visgroup colors for object lines**: Toggles if the line color defined in the [[mapping:​cawe:​dialogs:​editvisgroups|Edit VisGroups]] dialog is used to display the objects that belong to this group in a 2D view.
     * **Arrow keys nudge selected object/​vertice**:​ If activated the arrow keys can be used to move objects or vertices.     * **Arrow keys nudge selected object/​vertice**:​ If activated the arrow keys can be used to move objects or vertices.
mapping/cawe/dialogs/options.txt ยท Last modified: 2013-01-07 12:07 (external edit)