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mapping:cawe:dialogs:options [2007-10-11 17:14] Joern some rephrasing |
mapping:cawe:dialogs:options [2007-10-11 17:59] Joern removed FIXMEs |
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* **Default texture scale**: Sets the default texture scale for this profile. | * **Default texture scale**: Sets the default texture scale for this profile. | ||
* **Default lightmap scale**: Sets the default lightmap scale for this profile. | * **Default lightmap scale**: Sets the default lightmap scale for this profile. | ||
- | * **Cordon texture**: FIXME This function will be revised and documented later. | + | * **Cordon texture**: This option is not implemented at this time. |
* **Game Executable Directory (e.g. d:\xy)**: Sets the directory of the game executable. | * **Game Executable Directory (e.g. d:\xy)**: Sets the directory of the game executable. | ||
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* **Options** | * **Options** | ||
- | * **Crosshair cursor**: FIXME This function will be revised and documented later. | + | * **Crosshair cursor**: This option is not implemented at this time. |
* **Default to 15 degree rotations**: If rotating an object this sets the rotation steps to 15 degree instead of smooth rotating. Note that you can still rotate objects smoothly by pressing ''SHIFT'' while rotating. | * **Default to 15 degree rotations**: If rotating an object this sets the rotation steps to 15 degree instead of smooth rotating. Note that you can still rotate objects smoothly by pressing ''SHIFT'' while rotating. | ||
- | * **Display scrollbars**: FIXME This function will be revised and documented later. | + | * **Display scrollbars**: Toggles the display of scrollbars in the 2D views. |
* **Draw vertices**: Toggles display of objects vertices in a 2D view. | * **Draw vertices**: Toggles display of objects vertices in a 2D view. | ||
* **White-on-Black color scheme**: Switches between white grid on black background and black grid on white background modes. | * **White-on-Black color scheme**: Switches between white grid on black background and black grid on white background modes. | ||
* **Keep group when done dragging**: When cloning objects from a VisGroup, this option adds the cloned objects to the same VisGroup after dragging them. | * **Keep group when done dragging**: When cloning objects from a VisGroup, this option adds the cloned objects to the same VisGroup after dragging them. | ||
- | * **Center on camera after movement in 3D**: FIXME This function will be revised and documented later. | + | * **Center on camera after movement in 3D**: This option is not implemented at this time. |
* **Use Visgroup colors for object lines**: Toggles if the line color defined in the [[mapping:cawe:dialogs:editvisgroups|Edit VisGroups]] dialog is used to display the objects that belong to this group in a 2D view. | * **Use Visgroup colors for object lines**: Toggles if the line color defined in the [[mapping:cawe:dialogs:editvisgroups|Edit VisGroups]] dialog is used to display the objects that belong to this group in a 2D view. | ||
* **Arrow keys nudge selected object/vertice**: If activated the arrow keys can be used to move objects or vertices. | * **Arrow keys nudge selected object/vertice**: If activated the arrow keys can be used to move objects or vertices. |