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mapping:cawe:dialogs:options [2007-11-28 10:16]
Joern Changed screenshots to new configure dialog and updated documentation accordingly
mapping:cawe:dialogs:options [2013-01-07 12:07] (current)
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 {{:​mapping:​cawe:​dialogs:​dialog_configure_gameconfig.png }}  {{:​mapping:​cawe:​dialogs:​dialog_configure_gameconfig.png }} 
  
-  * **Configuration** +This tab contains configuration options for game configurations. Each map has to use a game configuration in order to work 
-    * **Profile Selection**:​ Selects the game profile ​to configure. Game profile ​are automatically created from the subdirectories of /Games that have a game data file (.fgd) with the same name as the directory in it. For example /​Games/​Deathmatch/​Deathmatch.fgd is a valid game profile ​with the name Deathmatch.+ 
 +Game configurations ​are automatically created from the subdirectories of /Games that have a game data file (.fgd) with the same name as the directory in it. For example /​Games/​Deathmatch/​Deathmatch.fgd is a valid game configuration ​with the name Deathmatch
 + 
 +In this tab you can edit properties for game configurations that will be used when editing a map that uses this game configuration. 
 + 
 +  * **Game Configuration Selection**:​ Selects the game configuration to adjust its properties
  
   * **Default Point Entity class**: Sets the Point Entity class that is selected by default when a new map is opened/​created.   * **Default Point Entity class**: Sets the Point Entity class that is selected by default when a new map is opened/​created.
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 {{:​mapping:​cawe:​dialogs:​dialog_configure_general.png }}  {{:​mapping:​cawe:​dialogs:​dialog_configure_general.png }} 
 +
 +This tab contains general configuration options for the editor to control its behavior. The paths to the executables in this tab are very important so CaWE can find them to compile and run edited maps.
  
   * **Undo Levels**: Sets the maximum number of actions performed by the editor that can be revoked.   * **Undo Levels**: Sets the maximum number of actions performed by the editor that can be revoked.
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   * **Executables**   * **Executables**
 The path of executables used to compile and run maps can be configured here in case the user changed their paths or wants to use different ones. The path of executables used to compile and run maps can be configured here in case the user changed their paths or wants to use different ones.
-    * **Engine executable**:​ Sets the path to the Ca3DE executable. ​+    * **Engine executable**:​ Sets the path to the Cafu executable. ​
     * **CaBSP executable**:​ Sets the path to the CaBSP executable.     * **CaBSP executable**:​ Sets the path to the CaBSP executable.
     * **CaPVS executable**:​ Sets the path to the CaPVS executable.     * **CaPVS executable**:​ Sets the path to the CaPVS executable.
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 {{:​mapping:​cawe:​dialogs:​dialog_configure_2dviews.png }}  {{:​mapping:​cawe:​dialogs:​dialog_configure_2dviews.png }} 
 +
 +This tab holds configuration options that define the appearance of the editors 2D views.
  
   * **Options**   * **Options**
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 {{:​mapping:​cawe:​dialogs:​dialog_configure_3dviews.png }} {{:​mapping:​cawe:​dialogs:​dialog_configure_3dviews.png }}
 +
 +This tab holds configuration options that define the appearance of the editors 3D view.
  
   * **Performance**   * **Performance**
mapping/cawe/dialogs/options.1196241389.txt.gz · Last modified: 2013-01-07 12:07 (external edit)