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mapping:cawe:editingtools:editfaceprops [2008-01-24 21:59]
Carsten Completed the "How do I..." section
mapping:cawe:editingtools:editfaceprops [2010-09-24 14:11]
Carsten Removed redundant TODO item
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 ===== Orientation and Material ===== ===== Orientation and Material =====
  
-Once you have selected one or more desired ​surfaces, you can modify their orientation and material attributes+Once you have selected one or more surfaces, you can modify their orientation and material attributes.
- +
-This is easily achieved by the appropriate controls of the related dialog. While pressing one of the small ''​+''​ or ''​-''​ buttons and choosing another material takes immediate effect, entering a new numerical value into the Scale, Shift or Rotation fields by hand requires an additional press on the ''​RETURN''​ key to become effective.+
  
 If you have multiple surfaces selected at the same time, the new value of the changed attribute is applied to all of them, while all other attributes are left alone. This allows you for example to replace the material or to set a common scale on a number of surfaces all at the same time, while the individual shift, rotation and other surface aspects are left alone. If you have multiple surfaces selected at the same time, the new value of the changed attribute is applied to all of them, while all other attributes are left alone. This allows you for example to replace the material or to set a common scale on a number of surfaces all at the same time, while the individual shift, rotation and other surface aspects are left alone.
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 The materials of selected //brush faces// (not Bezier patches) can be automatically aligned at the top, bottom, left or right edge of the face by the related button in the **Alignment** section of the dialog. The material can also be centered or made fit on the brush face. In all cases, the effect is achieved by auto-adjusting the Shift and/or Scale attributes of the selected brush faces appropriately. The materials of selected //brush faces// (not Bezier patches) can be automatically aligned at the top, bottom, left or right edge of the face by the related button in the **Alignment** section of the dialog. The material can also be centered or made fit on the brush face. In all cases, the effect is achieved by auto-adjusting the Shift and/or Scale attributes of the selected brush faces appropriately.
  
-( FIXME The above applies to brush faces only. ) \\ 
 ( FIXME Re-pick the first selected surface in order to update the dialog attributes! ) ( FIXME Re-pick the first selected surface in order to update the dialog attributes! )
  
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 The **wrt. Face plane** checkbox indicates whether the texture plane of the surface is parallel to the spatial plane of the surface. This is never true for Bezier patches (they in general have no inherent spatial plane), and normally always true for brush faces; however you can use the **Apply Projective** right-click apply mode in order to force any texture plane onto any surface. The **wrt. Face plane** checkbox indicates whether the texture plane of the surface is parallel to the spatial plane of the surface. This is never true for Bezier patches (they in general have no inherent spatial plane), and normally always true for brush faces; however you can use the **Apply Projective** right-click apply mode in order to force any texture plane onto any surface.
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-( FIXME Update code so that these are indeed indicators only. Move into Orientation section? ) 
  
  
mapping/cawe/editingtools/editfaceprops.txt · Last modified: 2013-01-07 12:07 (external edit)