User Tools

Site Tools


Differences

This shows you the differences between two versions of the page.

Link to this comparison view

mapping:cawe:lighting [2006-07-30 00:38]
127.0.0.1 (old revision restored)
mapping:cawe:lighting [2013-01-07 12:07]
Line 1: Line 1:
-====== Everything about Lights (Radiosity, Dynamic, Shadows, Sky Light, ...) ====== 
- 
-FIXME  This page is //really// outdated and incomplete. All types of light sources should be mentioned here: Radiosity area light sources 
-(whose irradiance is defined with the material), radiosity point light source entities, dynamic light+shadow entities, sky light, ... (anything else?) 
- 
- 
-===== Radiosity Area Light Sources ===== 
- 
-Nearly every texture in ''​Games/​DeathMatch/​Textures''​ that looks like a light source, is a light source. 
-That is, such textures are defined to actually emit light. 
-Thus, there is hardly ever a need to use "​Isotropic Point Light" entities at all. 
-Please have a look into the ''​CaLight.cfg''​ file for a list of textures that emit light, 
-but for future compatibility you should not make changes in this file (except for your own new textures). 
- 
- 
- 
-===== Sky Light ===== 
- 
-You can add sky domes to your world by applying the "​sky"​ texture to the "​ceiling"​ surfaces. 
-You also have to set the sky name, sunlight direction, and sunlight irradiance (intensity and color) in the **Map properties** dialog. 
-The table below lists a few examples in order to give you a rough idea about what to enter. 
-(Don't worry if you have initially forgotten to enter these settings in the **Map properties** dialog. 
- The CaLight tool that you will use later gives you a second chance to override them (see section [[Mapping::​Compiling#​CaLight]]).) 
- 
-Example values for sky dome and sunlight settings (to be set in the CaWE **Map properties** dialog): 
-^ AEonsCube (cold moonlight): ​        ^^ 
-| skyname ​           |           Snow2 | 
-| sun_direction_x ​   |               2 | 
-| sun_direction_y ​   |              -5 | 
-| sun_direction_z ​   |              -9 | 
-| sun_irradiance_r ​  ​| ​              2 | 
-| sun_irradiance_g ​  ​| ​              4 | 
-| sun_irradiance_b ​  ​| ​              6 | 
-^ CastleMF (warm light of a sunrise): ^^ 
-| skyname ​           |      Nottingham | 
-| sun_direction_x ​   |               3 | 
-| sun_direction_y ​   |              -6 | 
-| sun_direction_z ​   |              -3 | 
-| sun_irradiance_r ​  ​| ​            100 | 
-| sun_irradiance_g ​  ​| ​             63 | 
-| sun_irradiance_b ​  ​| ​             30 | 
-^ JrBase1 (warm daylight): ​           ^^ 
-| skyname ​           |          T_red5 | 
-| sun_direction_x ​   |              -6 | 
-| sun_direction_y ​   |               5 | 
-| sun_direction_z ​   |             -12 | 
-| sun_irradiance_r ​  ​| ​            100 | 
-| sun_irradiance_g ​  ​| ​             90 | 
-| sun_irradiance_b ​  ​| ​             80 | 
  
mapping/cawe/lighting.txt ยท Last modified: 2013-01-07 12:07 (external edit)