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mapping:cawe:tutorials:water [2006-08-13 06:23]
stephen fixed link again
mapping:cawe:tutorials:water [2013-01-07 12:07] (current)
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 +====== Placing Water ======
 +This tutorial was taken from the [[mapping:​cawe:​editingtools:​newentity|New Entity]] page.
  
 +1. Select the "​[[mapping:​cawe:​editingtools:​newbrush|New Brush]]"​ tool.\\
 +{{:​mapping:​cawe:​reference:​w_newbrush.png|NewBrush Tool}}
 +
 +2. In a 2D view, drag out a box the size you want your water to be. Adjust the size in the other 2D views.
 +
 +
 +3. //(This step is not necessary for most other entities)// Click the "​Browse"​ button in the texture settings (under the tool icons). When the viewer pops up, change the filter to "​water"​ (without quotes). Select ​ one of the materials.\\
 +{{:​mapping:​cawe:​reference:​mats.png|Texture Properties}} -> {{:​mapping:​cawe:​reference:​filter.png|Filter}}
 +
 +4. With your mouse cursor over one of the 2D views, press Enter. The brush should be selected if not, select it with the selection tool. 
 +
 +5. Click the [[mapping:​cawe:​editingtools:​newentit|New Entity] tool\\
 +{{:​mapping:​cawe:​reference:​tool.png|Entity Tool}}
 +
 +6. On the far right side, select "​func_water"​ from the drop down box. Click "Turn into (solid) entity type"​.\\
 +{{:​mapping:​cawe:​reference:​solid.png|Dropdown Box}}
 +
 +Now compile your map, and you should see water!