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modeleditor:animations [2012-03-22 11:17]
Carsten created
modeleditor:animations [2012-03-29 09:58]
Carsten Added the list section
Line 1: Line 1:
 ====== Animations ====== ====== Animations ======
 +
 +For many models, animations are the most noticeable and most important feature:
 +Animation sequences define how a model moves, behaves or transforms over a period of time.
 +
 +Animation sequences, like the model itself, are typically created by the model artist before the model is imported into the Model Editor.
 +
  
 ===== The animations list ===== ===== The animations list =====
  
 {{ :​modeleditor:​animations-list.png?​|}} {{ :​modeleditor:​animations-list.png?​|}}
 +The **Animations** pane lists all animation sequences in the model.
 +
 +For each animation sequence,
 +  * its name and
 +  * the sequence number
 +is shown.
 +
 +A single click on an animation sequence selects it, a double click opens the **Animation Inspector** pane as well.
 +
 +Pressing the **F2** key or a single-click on an already selected animation sequence allows you to rename the sequence in place.
 +
 +The “**+**” button imports a new animation sequence (e.g. from a ''​.md5anim''​ file) and adds it to the list.
 +The “**-**” button deletes the currently selected animation sequences.
 <​clear>​ <​clear>​
  
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 {{ :​modeleditor:​animations-list-context-menu.png?​|}} {{ :​modeleditor:​animations-list-context-menu.png?​|}}
 +An RMB click in the **Animations** pane opens the context menu:
 +  * **Inspect/​Edit** opens the **Animation Inspector** pane.
 +  * **Rename** allows to rename the animation sequence.
 +  * **Import...**,​ like the "​**+**"​ button, imports a new animation sequence (e.g. from a ''​.md5anim''​ file) and adds it to the list.
 <​clear>​ <​clear>​
  
modeleditor/animations.txt · Last modified: 2013-01-07 12:07 (external edit)