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modeleditor:animations [2012-03-22 11:17] Carsten created |
modeleditor:animations [2012-03-29 09:58] Carsten Added the list section |
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====== Animations ====== | ====== Animations ====== | ||
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+ | For many models, animations are the most noticeable and most important feature: | ||
+ | Animation sequences define how a model moves, behaves or transforms over a period of time. | ||
+ | |||
+ | Animation sequences, like the model itself, are typically created by the model artist before the model is imported into the Model Editor. | ||
+ | |||
===== The animations list ===== | ===== The animations list ===== | ||
{{ :modeleditor:animations-list.png?|}} | {{ :modeleditor:animations-list.png?|}} | ||
+ | The **Animations** pane lists all animation sequences in the model. | ||
+ | |||
+ | For each animation sequence, | ||
+ | * its name and | ||
+ | * the sequence number | ||
+ | is shown. | ||
+ | |||
+ | A single click on an animation sequence selects it, a double click opens the **Animation Inspector** pane as well. | ||
+ | |||
+ | Pressing the **F2** key or a single-click on an already selected animation sequence allows you to rename the sequence in place. | ||
+ | |||
+ | The “**+**” button imports a new animation sequence (e.g. from a ''.md5anim'' file) and adds it to the list. | ||
+ | The “**-**” button deletes the currently selected animation sequences. | ||
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{{ :modeleditor:animations-list-context-menu.png?|}} | {{ :modeleditor:animations-list-context-menu.png?|}} | ||
+ | An RMB click in the **Animations** pane opens the context menu: | ||
+ | * **Inspect/Edit** opens the **Animation Inspector** pane. | ||
+ | * **Rename** allows to rename the animation sequence. | ||
+ | * **Import...**, like the "**+**" button, imports a new animation sequence (e.g. from a ''.md5anim'' file) and adds it to the list. | ||
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