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modeleditor:howtos [2012-01-30 11:44] Carsten created |
modeleditor:howtos [2012-01-30 11:47] Carsten |
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FIXME This page is still under construction! | FIXME This page is still under construction! | ||
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See http://trac.cafu.de/ticket/80 for details. | See http://trac.cafu.de/ticket/80 for details. | ||
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Two methods: | Two methods: | ||
* via the Skeleton / Joints | * via the Skeleton / Joints | ||
+ | * arbitrary joints, but only for the bind pose, not the anims | ||
* via the Transform dialog | * via the Transform dialog | ||
+ | * whole model (not individual joints), but works also with anim sequences | ||
==== ... import animations from other models? ==== | ==== ... import animations from other models? ==== | ||
- | Specifically `md5anim` can be imported. | + | Specifically ''md5anim'' can be imported. |
Other elements: see next howto: "... share and re-use" | Other elements: see next howto: "... share and re-use" | ||