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modeleditor:howtos [2012-04-04 11:04]
Carsten added some keywords
modeleditor:howtos [2012-04-15 12:57]
Carsten Added the "...get my model into Cafu?" Howto
Line 10: Line 10:
 ==== ... get my model into Cafu? ==== ==== ... get my model into Cafu? ====
  
-FIXME / TODO+<​HTML>​ 
 +<div style="​text-align:​ center; clear: both;">​
  
-Finally: +<object style="​height570px; width720px">​ 
-  * use the [[:mapping:​cawe:​editingtools:​newentity|New Entity]] tool for placing your ASE model in CaWE, +<param name="​movie"​ value="​http://​www.youtube.com/v/Q3KJm-Ph_5o?​version=3&​feature=player_detailpage"></​param>​ 
-  * watch the related ​"[[http://www.cafu.de/flash/Placing_a_Model.htm|Placing a Model]]" ​tutorial ​-- recommended! 8-)+<param name="​allowFullScreen"​ value="​true"></​param>​ 
 +<param name="​allowScriptAccess"​ value="​always"></​param>​ 
 +<embed src="​http://​www.youtube.com/​v/​Q3KJm-Ph_5o?​version=3&​feature=player_detailpage" ​type="​application/​x-shockwave-flash" allowfullscreen="​true"​ allowScriptAccess="​always"​ width="​720"​ height="​540"></​embed>​ 
 +</​object>​
  
-If you want to make adjustments later, both the ASE model as well as the material definitions can be edited as shown above also //after// the model has been placed ​in a map or world file. The changes will take effect when the program is next restarted.+</​div>​ 
 +</​HTML>​ 
 +\\ 
 + 
 +Additional notes: 
 +  * Use the [[:​mapping:​cawe:​editingtools:​newentity|New Entity]] tool for placing the newly created ''​.cmdl''​ model into a map. Watch the [[http://​www.cafu.de/​flash/​Placing_a_Model.htm|Placing a Model]] tutorial for related information. 
 +  * If you want to make adjustments later, both the ''​.cmdl'' ​model as well as the material definitions can be edited as shown above also //after// the model has been placed ​into a map or world file. The changes will take effect when the program is next restarted.
  
  
modeleditor/howtos.txt · Last modified: 2013-01-07 12:07 (external edit)