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modelling:static [2005-09-13 20:10] Stormtrooper Improved look (headers) |
modelling:static [2005-10-10 17:13] Thrawn |
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===== Step 2: Create a texture shader ===== | ===== Step 2: Create a texture shader ===== | ||
- | Now you have to create your model texture shader. You have to know what a texture shader is and how to create it. There is a tutorial for this that can be found here. Although it features everything you need to know here is what my texture shader (which contains informations about my textures) looks like: | + | Now you have to create your model texture shader. You have to know what a texture shader is and how to create it. There is a tutorial for this that can be found [[http://www.ca3d-engine.de/wiki/doku.php?id=textures:myfirst|here]]. Although it features everything you need to know here is what my texture shader (which contains informations about my textures) looks like: |
<code>Models/Static/tutorial-model/box <- texture path/name | <code>Models/Static/tutorial-model/box <- texture path/name | ||
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**Download:** {{modelling:tut-staticmodel.zip|Static model example files (.zip file)}} | **Download:** {{modelling:tut-staticmodel.zip|Static model example files (.zip file)}} | ||
- | **Download:** {{modelling:tut-staticmodel.tar.gz|Static model example files (.tar.gz file)}} | + | **Download:** {{modelling:tut-staticmodel.tar|Static model example files (.tar file)}} |
__**Relevant links:**__ | __**Relevant links:**__ | ||
- [[http://www.ca3d-engine.de/wiki/doku.php?id=textures:myfirst|Texture shader tutorial]] | - [[http://www.ca3d-engine.de/wiki/doku.php?id=textures:myfirst|Texture shader tutorial]] | ||
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