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modelling:static [2005-09-12 21:33]
Stormtrooper created
modelling:static [2012-04-04 11:15]
Carsten deleted page: contents (complicated manual steps) has been obsoleted by the Model Editor
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-Importing own static models ​into Ca3DE is very easy and only requires a modelling program that can export into the ASE file format.+====== ​Importing own static models ​======
  
-__**Step 1: Create your model and texture**__+Importing own static models into Cafu is very easy and only requires a modelling program that can export into the ASE file format. 
 + 
 +===== Step 1: Create your model and texture ​=====
  
 Ok let's start. Create your model and textures. I made a simple crate. Ok let's start. Create your model and textures. I made a simple crate.
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 {{modelling:​tutorial_model.jpg}} {{modelling:​tutorial_model.jpg}}
  
-__**Step 2: Create a texture shader**__+===== Step 2: Create a texture shader ​=====
  
-Now you have to create your model texture shader. You have to know what a texture shader is and how to create it. There is a tutorial for this that can be found here. Although it features everything you need to know here is what my texture shader (which contains informations about my textures) looks like:+Now you have to create your model texture shader. You have to know what a texture shader is and how to create it. There is a tutorial for this that can be found [[textures:​myfirst|here]]. Although it features everything you need to know here is what my texture shader (which contains informations about my textures) looks like:
  
 <​code>​Models/​Static/​tutorial-model/​box <- texture path/name <​code>​Models/​Static/​tutorial-model/​box <- texture path/name
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 blue ambientLightBlue</​code>​ blue ambientLightBlue</​code>​
  
-__**Step 3: Prepare your model**__+===== Step 3: Prepare your model =====
  
 After you have created your texture shader, you have to do the following: In order to let your texture work, you need to give the material you applied to your model your texture name/path. Like this, my material is named: After you have created your texture shader, you have to do the following: In order to let your texture work, you need to give the material you applied to your model your texture name/path. Like this, my material is named:
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 The right material name is VERY important, if you don't apply it, the engine WONT find the texture! The right material name is VERY important, if you don't apply it, the engine WONT find the texture!
  
-__**Step 4: Further notes**__+===== Step 4: Further notes =====
  
 Every texture has to have it's own model part. You can't apply 2 textures to a model that features only 1 part. This also means that that you need a bigger shader file. Every texture has to have it's own model part. You can't apply 2 textures to a model that features only 1 part. This also means that that you need a bigger shader file.
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 Here is an example archive containing an example model + textures + shader. Here is an example archive containing an example model + textures + shader.
  
-**Download:​** ​[[http://​www.ca3d-engine.de/​wiki/​lib/​exe/​fetch.php?​cache=cache&​media=modelling%3Atut-staticmodel2parts.zip|2 Parts/​Textures example files .zip version]] +**Download:​** ​{{modelling:tut-staticmodel2parts.zip|2 Parts/​Textures example files (.zip file)}} 
- +**Download:​** ​{{modelling:tut-staticmodel2parts.tar.gz|2 Parts/​Textures example files (.zip file)}}
-**Download:​** ​[[http://​www.ca3d-engine.de/​wiki/​lib/​exe/​fetch.php?​cache=cache&​media=modelling%3Atut-staticmodel2parts.tar.gz|2 Parts/​Textures example files .tar.gz version]]+
  
-__**Step 5: Exporting**__+===== Step 5: Exporting ​=====
  
 Ok, now export your model and place it into a directory of the Models directory. Note: The path in the textures shaderhas to be right: Ok, now export your model and place it into a directory of the Models directory. Note: The path in the textures shaderhas to be right:
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 __**Example files:**__ __**Example files:**__
  
-**Download:​**[[http://​www.ca3d-engine.de/​wiki/​lib/​exe/​fetch.php?​cache=cache&​media=modelling%3Atut-staticmodel.zip|Static model example files .zip version]]+**Download:​** ​{{modelling:tut-staticmodel.zip|Static model example files (.zip file)}}
  
-**Download:​**[[http://​www.ca3d-engine.de/​wiki/​lib/​exe/​fetch.php?​cache=cache&​media=modelling%3Atut-staticmodel.tar.gz|Static model example files .tar.gz version]]+**Download:​** ​{{modelling:tut-staticmodel.tar|Static model example files (.tar file)}}
  
 __**Relevant links:**__ __**Relevant links:**__
-Texture shader tutorial 
  
-{{modelling:​tut-staticmodel2parts.tar.gz}}+[[textures:​myfirst|Texture shader tutorial]]