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modelling:static [2005-10-04 12:15]
Thrawn Fixed a link
modelling:static [2012-04-04 11:15]
Carsten deleted page: contents (complicated manual steps) has been obsoleted by the Model Editor
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 ====== Importing own static models ====== ====== Importing own static models ======
  
-Importing own static models into Ca3DE is very easy and only requires a modelling program that can export into the ASE file format.+Importing own static models into Cafu is very easy and only requires a modelling program that can export into the ASE file format.
  
 ===== Step 1: Create your model and texture ===== ===== Step 1: Create your model and texture =====
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 ===== Step 2: Create a texture shader ===== ===== Step 2: Create a texture shader =====
  
-Now you have to create your model texture shader. You have to know what a texture shader is and how to create it. There is a tutorial for this that can be found [[http://​www.ca3d-engine.de/​wiki/​doku.php?​id=textures:​myfirst|here]]. Although it features everything you need to know here is what my texture shader (which contains informations about my textures) looks like:+Now you have to create your model texture shader. You have to know what a texture shader is and how to create it. There is a tutorial for this that can be found [[textures:​myfirst|here]]. Although it features everything you need to know here is what my texture shader (which contains informations about my textures) looks like:
  
 <​code>​Models/​Static/​tutorial-model/​box <- texture path/name <​code>​Models/​Static/​tutorial-model/​box <- texture path/name
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 **Download:​** {{modelling:​tut-staticmodel.zip|Static model example files (.zip file)}} **Download:​** {{modelling:​tut-staticmodel.zip|Static model example files (.zip file)}}
  
-**Download:​** {{modelling:​tut-staticmodel.tar.gz|Static model example files (.tar.gz file)}}+**Download:​** {{modelling:​tut-staticmodel.tar|Static model example files (.tar file)}}
  
 __**Relevant links:**__ __**Relevant links:**__
  
-- [[http://​www.ca3d-engine.de/​wiki/​doku.php?​id=textures:​myfirst|Texture shader tutorial]]+- [[textures:​myfirst|Texture shader tutorial]]