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scripting:console [2009-07-04 13:40]
127.0.0.1 external edit
— (current)
Line 1: Line 1:
-====== The Console Library ====== 
- 
-With the functions in the ''​Console''​ library you can output text on the Cafu in-game console. 
- 
- 
-===== Print(s) ===== 
- 
-Prints the string ''​s''​ to the Cafu in-game console. 
- 
-=== Parameters: === 
-^ Name ^ Type ^ Description ^ 
-| s | string | The message to be printed to the in-game console. | 
- 
-=== Returns: === 
-Nothing (nil). 
- 
-=== Example: === 
-<code lua> 
-    Console.Print("​Hello!\n"​); ​  -- Prints "​Hello"​ to the in-game console. 
-</​code>​ 
- 
- 
-===== DevPrint(s) ===== 
- 
-Prints a developer message to the in-game console. 
- 
-If the "​developer"​ console variable is set, this prints the string ''​s'',​ prepended by "[Dev] ", to the Cafu in-game console. If the "​developer"​ console variable is not set, nothing is printed. 
- 
-=== Parameters: === 
-^ Name ^ Type ^ Description ^ 
-| s | string | The developer message to be printed to the in-game console. | 
- 
-=== Returns: === 
-Nothing (nil). 
- 
-=== Example: === 
-<code lua> 
-    Console.DevPrint("​Hello!\n"​); ​  -- Prints "[Dev] Hello" to the in-game console (in developer mode). 
-</​code>​ 
- 
- 
-===== Warning(s) ===== 
- 
-Prints a warning to the Cafu in-game console. 
-This is the same as function ''​Print(s)'',​ except that the text "​Warning:​ " is automatically prepended to the output. 
- 
-=== Parameters: === 
-^ Name ^ Type ^ Description ^ 
-| s | string | The warning to be printed to the in-game console. | 
- 
-=== Returns: === 
-Nothing (nil). 
- 
-=== Example: === 
-<code lua> 
-    Console.Warning("​Problem here!\n"​); ​  -- Prints "​Warning:​ Problem here!" to the in-game console. 
-    Console.Print ​ ("​Warning:​ "​.."​Problem here!\n"​); ​  -- Same result as above. 
-</​code>​ 
- 
- 
-===== DevWarning(s) ===== 
- 
-Prints a developer warning to the in-game console. 
- 
-If the "​developer"​ console variable is set, this prints the string ''​s'',​ prepended by "[Dev] Warning: ", to the Cafu in-game console. If the "​developer"​ console variable is not set, nothing is printed. 
- 
-=== Parameters: === 
-^ Name ^ Type ^ Description ^ 
-| s | string | The developer warning to be printed to the in-game console. | 
- 
-=== Returns: === 
-Nothing (nil). 
- 
-=== Example: === 
-<code lua> 
-    Console.DevWarning("​Problem here!\n"​); ​  -- Prints "[Dev] Warning: Problem here!" to the in-game console 
-                                             -- (in developer mode). 
-</​code>​ 
  
scripting/console.1246707620.txt.gz ยท Last modified: 2013-01-07 12:07 (external edit)