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usermanual:running [2008-08-05 11:04]
Joern
usermanual:running [2008-08-05 11:19]
Joern Updated text to conform with release 8.08
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 ==== New Game ==== ==== New Game ====
-{{ :​usermanual:​newgame.jpg?​320}}+{{:​usermanual:​newgame.jpg?​320}} 
 This dialog allows you to quickly start a new game. This dialog allows you to quickly start a new game.
 You can choose a map from the list on the left side of the screen. If available a preview screenshot of the map is shown on the right side. You can choose a map from the list on the left side of the screen. If available a preview screenshot of the map is shown on the right side.
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 This dialog lets you join a multiplayer game using the given parameters: This dialog lets you join a multiplayer game using the given parameters:
   * [Player name] Your player name. Other players see this name when you talk to them.   * [Player name] Your player name. Other players see this name when you talk to them.
-  * [ConfigureThis button does not work yetLater, one will be able to configure, load and save player ​profiles here. +  * [ModelYour appearance in the game worldClicking on this control cycles through all available ​player ​models (the currently chosen ​model is shown in the preview windows to the right) 
-  * [Model name] The name of your model. This defines what you look like for others ​in multi-player games. +  * [Remote ​Host Name] The name or the IP of the server that you wish to connect to. 
-  * [Client port number] The local network port number that this client will use for network communication. +  * [Remote ​Port] The port number at which the server is listening on the remote host. 
-  * [Remote ​hostname or IP] The name or the IP of the server that you wish to connect to. +Clicking ''​Connect''​ will attempt to connect you to the chosen ​server and the game will start if connecting was successful.
-  * [Remote ​port number] The port number at which the server is listening on the remote host. +
-  * [Get Server Info] Retrieves information from the server: such as current world, number of connected players ​and so on. Not yet implemented. +
-  * [Ping Server] Pings the server. Mostly for development purposes, but also interesting as long as there are no other (or automatic) ping indicators. +
-  * [Send NOP] Sends a "​NOP"​ packet to the server (essentially instructing it to do nothing). For development purposes. +
-  * [Other options] Currently unused.+
  
-==== Server ​Options ​==== +==== Host Game Server ====
-This part lets you configure Ca3DE in its role as a Ca3DE-server. +
-Depending on your choice of run-mode, not all fields will be available here. +
-  * [Server port number] The local network port number at which the server is reachable when it is running. +
-  * [World name] As several interesting worlds are included with each demo release, this is usually the most important field when trying out Ca3DE: The combo-box lists all included worlds and lets you easily choose which one you wish to enter. +
-  * [Other options] Currently unused.+
 {{ :​usermanual:​hostgame.jpg?​320}} {{ :​usermanual:​hostgame.jpg?​320}}
 +This dialog lets you start and configure a multiplayer server.
 +  * [Map Name] The map hosted on the server. Clicking on this box cycles through all available maps (a preview of the currently chosen map is shown on the right).
 +  * [Local Server Port] The port number at which your server will listening for incoming connections. ​
 +  * [Play on this machine] This box lets you choose whether you want to play on the server yourself or just start a stand alone server.
 +
 +The following two options are only relevant if you have chosen ''​Yes''​ in ''​Play on this machine''​.
 +  * [Player Name] Your player name. Other players see this name when you talk to them.
 +  * [Model] Your appearance in the game world. Clicking on this control cycles through all available player models (the currently chosen model is shown in the preview windows to the right).
 +
 +Clicking ''​Go!''​ will start the game server and optionally connect you to it.
  
  
usermanual/running.txt · Last modified: 2013-01-07 12:07 (external edit)