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usermanual:running [2008-08-05 11:04] Joern |
usermanual:running [2008-08-06 13:20] Joern Adjusted text color of keywords |
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===== The Main Menu ===== | ===== The Main Menu ===== | ||
- | {{:usermanual:mainmenu.jpg?320}} | + | {{ :usermanual:mainmenu.jpg?320}} |
After starting, the //Main Menu// appears as shown in the figure. | After starting, the //Main Menu// appears as shown in the figure. | ||
- | From here you can configure Ca3DE's graphic, audio and control options, start new games, join multiplayer games and even host you own multiplayer server. //To start playing immediately just click ''New Game'', select a map to play and click ''Go!'' to play this map on your local machine.// | + | From here you can configure Ca3DE's graphic, audio and control options, start new games, join multiplayer games and even host your own multiplayer server. //To start playing immediately just click <color #0040B3>New Game</color>, select a map to play and click <color #0040B3>Go!</color> to play this map on your local machine.// |
For hosting multiplayer games or joining them please read the following sections. | For hosting multiplayer games or joining them please read the following sections. | ||
+ | <clear> | ||
==== New Game ==== | ==== New Game ==== | ||
{{ :usermanual:newgame.jpg?320}} | {{ :usermanual:newgame.jpg?320}} | ||
+ | |||
This dialog allows you to quickly start a new game. | This dialog allows you to quickly start a new game. | ||
You can choose a map from the list on the left side of the screen. If available a preview screenshot of the map is shown on the right side. | You can choose a map from the list on the left side of the screen. If available a preview screenshot of the map is shown on the right side. | ||
- | To start the game you just have to click on ''Go!'' and the the engine will automatically host a local game server with the chosen map and connect you as a client to it. | + | To start the game you just have to click on //<color #0040B3>Go!</color>// and the the engine will automatically host a local game server with the chosen map and connect you as a client to it. |
+ | <clear> | ||
==== Join Online Game ==== | ==== Join Online Game ==== | ||
{{ :usermanual:joingame.jpg?320}} | {{ :usermanual:joingame.jpg?320}} | ||
- | This dialog lets you join a multiplayer game using the given parameters: | ||
- | * [Player name] Your player name. Other players see this name when you talk to them. | ||
- | * [Configure] This button does not work yet. Later, one will be able to configure, load and save player profiles here. | ||
- | * [Model name] The name of your model. This defines what you look like for others in multi-player games. | ||
- | * [Client port number] The local network port number that this client will use for network communication. | ||
- | * [Remote hostname or IP] The name or the IP of the server that you wish to connect to. | ||
- | * [Remote port number] The port number at which the server is listening on the remote host. | ||
- | * [Get Server Info] Retrieves information from the server: such as current world, number of connected players and so on. Not yet implemented. | ||
- | * [Ping Server] Pings the server. Mostly for development purposes, but also interesting as long as there are no other (or automatic) ping indicators. | ||
- | * [Send NOP] Sends a "NOP" packet to the server (essentially instructing it to do nothing). For development purposes. | ||
- | * [Other options] Currently unused. | ||
- | ==== Server Options ==== | + | This dialog lets you join a multiplayer game using the given parameters: |
- | This part lets you configure Ca3DE in its role as a Ca3DE-server. | + | * <color #0040B3>Player name</color> Your player name. Other players see this name when you talk to them. |
- | Depending on your choice of run-mode, not all fields will be available here. | + | * <color #0040B3>Model</color> Your appearance in the game world. Clicking on this control cycles through all available player models (the currently chosen model is shown in the preview windows to the right) |
- | * [Server port number] The local network port number at which the server is reachable when it is running. | + | * <color #0040B3>Remote Host Name</color> The name or the IP of the server that you wish to connect to. |
- | * [World name] As several interesting worlds are included with each demo release, this is usually the most important field when trying out Ca3DE: The combo-box lists all included worlds and lets you easily choose which one you wish to enter. | + | * <color #0040B3>Remote Port</color> The port number at which the server is listening on the remote host. |
- | * [Other options] Currently unused. | + | Clicking //<color #0040B3>Connect</color>// will attempt to connect you to the chosen server and the game will start if connecting was successful. |
+ | <clear> | ||
+ | ==== Host Game Server ==== | ||
{{ :usermanual:hostgame.jpg?320}} | {{ :usermanual:hostgame.jpg?320}} | ||
+ | This dialog lets you start and configure a multiplayer server. | ||
+ | * <color #0040B3>Map Name</color> The map hosted on the server. Clicking on this box cycles through all available maps (a preview of the currently chosen map is shown on the right). | ||
+ | * <color #0040B3>Local Server Port</color> The port number at which your server will listening for incoming connections. | ||
+ | * <color #0040B3>Play on this machine</color> This box lets you choose whether you want to play on the server yourself or just start a stand alone server. | ||
+ | |||
+ | The following two options are only relevant if you have chosen //<color #0040B3>Yes</color>// in //<color #0040B3>Play on this machine</color>//. | ||
+ | * <color #0040B3>Player Name</color> Your player name. Other players see this name when you talk to them. | ||
+ | * <color #0040B3>Model</color> Your appearance in the game world. Clicking on this control cycles through all available player models (the currently chosen model is shown in the preview windows to the right). | ||
+ | |||
+ | Clicking //<color #0040B3>Go!</color>// will start the game server and optionally connect you to it. | ||