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mapping:cawe:yourfirstmap [2007-10-18 21:36] Carsten Added tutorial contents overview. |
mapping:cawe:yourfirstmap [2013-01-07 12:07] (current) |
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====== Your First Map ====== | ====== Your First Map ====== | ||
- | The flash tutorial below introduces you to the basic features and concepts of CaWE and demonstrates how you can create your first map. It starts with opening a new map file in the Ca3DE World Editor CaWE, then walks you step-by-step through the construction process. At the end, the map is compiled and run in the Ca3D-Engine. | + | The flash tutorial below introduces you to the basic features and concepts of CaWE and demonstrates how you can create your first map. It starts with opening a new map file in the Cafu World Editor CaWE, then walks you step-by-step through the construction process. At the end, the map is compiled and run in the Cafu engine. |
The tutorial assumes that you have already installed CaWE and completed the initial one-time configuration as described in section [[mapping:cawe:install]]. | The tutorial assumes that you have already installed CaWE and completed the initial one-time configuration as described in section [[mapping:cawe:install]]. | ||
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Although the tutorial does not require any previous knowledge, it is helpful to read the preceding "Getting started" chapters either before starting or while working through the tutorial. | Although the tutorial does not require any previous knowledge, it is helpful to read the preceding "Getting started" chapters either before starting or while working through the tutorial. | ||
- | Here is an overview of the tutorial contents: | + | |
+ | ===== Tutorial Contents Overview ===== | ||
- Verification of essential settings in the [[mapping:cawe:dialogs:options|CaWE Options]] dialog. | - Verification of essential settings in the [[mapping:cawe:dialogs:options|CaWE Options]] dialog. | ||
- Opening of a new map file in which a single room will be built. | - Opening of a new map file in which a single room will be built. | ||
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* Use of the [[mapping:cawe:materialbrowser|Material Browser]] to select an appropriate material. | * Use of the [[mapping:cawe:materialbrowser|Material Browser]] to select an appropriate material. | ||
* Use of the [[mapping:cawe:editingtools:newbrush|New Brush]] tool to create a brush outline. | * Use of the [[mapping:cawe:editingtools:newbrush|New Brush]] tool to create a brush outline. | ||
- | * Dragging the of outline and updating of the 3D camera position. | + | * Dragging of the outline and updating of the 3D camera position. |
- Creation of the second brush for the left wall analogous to the first. | - Creation of the second brush for the left wall analogous to the first. | ||
* Zooming in the 2D views and more advanced manipulation of the brush outline. | * Zooming in the 2D views and more advanced manipulation of the brush outline. | ||
- Creation of the third brush for the right wall by employing the clone-dragging technique of the [[mapping:cawe:editingtools:selection|Selection]] tool. | - Creation of the third brush for the right wall by employing the clone-dragging technique of the [[mapping:cawe:editingtools:selection|Selection]] tool. | ||
- Creation of the fourth brush for the back wall by using the "Copy" and "Paste" items of the [[mapping:cawe:menureference:edit|Edit]] menu. | - Creation of the fourth brush for the back wall by using the "Copy" and "Paste" items of the [[mapping:cawe:menureference:edit|Edit]] menu. | ||
- | * Includes the transformation of a selected object to shape it as desired. | + | * Includes the transformation of a selected object to (re-)shape it as desired. |
- Creation of the fifth brush for the front wall as a copy of the back wall by use of the related keyboard shortcuts. | - Creation of the fifth brush for the front wall as a copy of the back wall by use of the related keyboard shortcuts. | ||
- The ceiling brush (sixth brush) is created by clone-dragging it from the floor brush. | - The ceiling brush (sixth brush) is created by clone-dragging it from the floor brush. | ||
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- Demonstration of the difference between the [[mapping:cawe:views|render modes]] "3D Full Mats" and "3D Edit Mats". | - Demonstration of the difference between the [[mapping:cawe:views|render modes]] "3D Full Mats" and "3D Edit Mats". | ||
- Placement of an ''info_player_start'' entity near the center of the room, using the [[mapping:cawe:editingtools:newentity|New Entity]] tool. | - Placement of an ''info_player_start'' entity near the center of the room, using the [[mapping:cawe:editingtools:newentity|New Entity]] tool. | ||
- | - The map is [[mapping:compiling_new|compiled and run]] in the Ca3D-Engine. | + | - The map is [[mapping:compiling_new|compiled and run]] in the Cafu engine. |
===== The Flash Tutorial ===== | ===== The Flash Tutorial ===== | ||
- | -> Click [[http://www.ca3d-engine.de/flash/Your_First_Map.htm|here]] to start the flash tutorial. | + | [[http://www.cafu.de/flash/Your_First_Map.htm|{{:starttutorial.png |Start Tutorial}}]] |
+ | |||
+ | Click [[http://www.cafu.de/flash/Your_First_Map.htm|here]] to start the flash tutorial. | ||
+ | <clear> | ||