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modeleditor:animations [2012-03-29 10:16]
Carsten started "inspectior" section
modeleditor:animations [2013-01-07 12:07]
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-====== Animations ====== 
- 
-For many models, animations are the most noticeable and most important feature: 
-Animation sequences define how a model moves, behaves or transforms over a period of time. 
- 
-Animation sequences, like the model itself, are typically created by the model artist before the model is imported into the Model Editor. 
- 
- 
-===== The animations list ===== 
- 
-{{ :​modeleditor:​animations-list.png?​|}} 
-The **Animations** pane lists all animation sequences in the model. 
- 
-For each animation sequence, 
-  * its name and 
-  * the sequence number 
-is shown. 
- 
-A single click on an animation sequence selects it, a double click opens the **Animation Inspector** pane as well. 
- 
-Pressing the **F2** key or a single-click on an already selected animation sequence allows you to rename the sequence in place. 
- 
-The “**+**” button imports a new animation sequence (e.g. from a ''​.md5anim''​ file) and adds it to the list. 
-The “**-**” button deletes the currently selected animation sequences. 
-<​clear>​ 
- 
- 
-==== Context menu ==== 
- 
-{{ :​modeleditor:​animations-list-context-menu.png?​|}} 
-An RMB click in the **Animations** pane opens the context menu: 
-  * **Inspect/​Edit** opens the **Animation Inspector** pane. 
-  * **Rename** allows to rename the animation sequence. 
-  * **Import...**,​ like the "​**+**"​ button, imports a new animation sequence (e.g. from a ''​.md5anim''​ file) and adds it to the list. 
-<​clear>​ 
- 
- 
-===== The animation inspector ===== 
- 
-{{ :​modeleditor:​animation-inspector.png?​|}} 
-The **Animation Inspector** pane shows the details of the currently selected animation sequence. 
- 
-==== Name==== 
-Shows the name of the currently selected animation sequence. 
-The  name can be edited in order to rename the sequence. 
-<​clear>​ 
  
modeleditor/animations.txt · Last modified: 2013-01-07 12:07 (external edit)