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modeleditor:mainwindow [2012-03-21 11:50] Carsten created |
modeleditor:mainwindow [2013-01-07 12:07] |
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- | ====== The Main Window ====== | ||
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- | ~~NOTOC~~ | ||
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- | ===== Starting the Model Editor ===== | ||
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- | {{ :modeleditor:open_new.png|Start the Model Editor via the File-New or File-Open menu items.}} | ||
- | Like the other asset editors, the Model Editor is a part of CaWE. | ||
- | You start it via menu items | ||
- | * **File -> Open... (Ctrl+O)** or | ||
- | * **File -> New -> New Model (Ctrl+Shift+N)** | ||
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- | With both menu items, you're next presented the **File Open** dialog to open a previously created model. | ||
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- | Note that while the Model Editor can load or import models from [[:modeleditor:introduction|many different file formats]], | ||
- | it can //save// models only in the ''cmdl'' file format that is specific to the Cafu Engine: | ||
- | Unlike any other file format, ''cmdl'' models files reflect all the model features that are implemented in the Cafu Engine. | ||
- | <clear> | ||
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- | ===== Main Window Elements ===== | ||
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- | {{ :modeleditor:main_window.png?720 }} | ||
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- | ==== 3D View ==== | ||
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- | The 3D view shows the currently loaded model. | ||
- | The mouse and keyboard navigation works exactly like in the 3D views of the Map Editor: See | ||
- | * [[:mapping:cawe:views#navigating_the_3d_views|Navigating the 3D views]] and | ||
- | * the [[:mapping:cawe:views#video|related video]] | ||
- | for more details. | ||
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- | Tip: Especially the ''MMB'' can be helpful for effective navigation in the 3D view. | ||
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- | ==== Model Element Panes ==== | ||
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- | ==== Menu Bar ==== | ||
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- | ==== Toolbar ==== | ||
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